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Component grstar


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Type

Function

Summary

Draw components around another in a star like layout

Description

You can have up to nine items spreaded around a central one. Items may be linked the way you want to the central item. Items are spaced evenly around the center.

void center (GRAPH_MODE mode, GR_NODE &node)
void item1 (GRAPH_MODE mode, GR_NODE &node)
void item2 (GRAPH_MODE mode, GR_NODE &node)
void item3 (GRAPH_MODE mode, GR_NODE &node)
void item4 (GRAPH_MODE mode, GR_NODE &node)
void item5 (GRAPH_MODE mode, GR_NODE &node)
void item6 (GRAPH_MODE mode, GR_NODE &node)
void item7 (GRAPH_MODE mode, GR_NODE &node)
void item8 (GRAPH_MODE mode, GR_NODE &node)
void item9 (GRAPH_MODE mode, GR_NODE &node)
void link1 (int x, int y, GRAPH_MODE mode, GR_NODE &node)
void link2 (int x, int y, GRAPH_MODE mode, GR_NODE &node)
void link3 (int x, int y, GRAPH_MODE mode, GR_NODE &node)
void link4 (int x, int y, GRAPH_MODE mode, GR_NODE &node)
void link5 (int x, int y, GRAPH_MODE mode, GR_NODE &node)
void link6 (int x, int y, GRAPH_MODE mode, GR_NODE &node)
void link7 (int x, int y, GRAPH_MODE mode, GR_NODE &node)
void link8 (int x, int y, GRAPH_MODE mode, GR_NODE &node)
void link9 (int x, int y, GRAPH_MODE mode, GR_NODE &node)

Functags

void center (GRAPH_MODE mode, GR_NODE &node) Mandatory

Draw the item at the center

void item1 (GRAPH_MODE mode, GR_NODE &node) Optional

Draw one item around the center

void item2 (GRAPH_MODE mode, GR_NODE &node) Optional

Draw one item around the center

void item3 (GRAPH_MODE mode, GR_NODE &node) Optional

Draw one item around the center

void item4 (GRAPH_MODE mode, GR_NODE &node) Optional

Draw one item around the center

void item5 (GRAPH_MODE mode, GR_NODE &node) Optional

Draw one item around the center

void item6 (GRAPH_MODE mode, GR_NODE &node) Optional

Draw one item around the center

void item7 (GRAPH_MODE mode, GR_NODE &node) Optional

Draw one item around the center

void item8 (GRAPH_MODE mode, GR_NODE &node) Optional

Draw one item around the center

void item9 (GRAPH_MODE mode, GR_NODE &node) Optional

Draw one item around the center

void link1 (int x, int y, GRAPH_MODE mode, GR_NODE &node) Optional

Draw a line (whatever) between the center object and an item

By default, a straight line is drawn.

void link2 (int x, int y, GRAPH_MODE mode, GR_NODE &node) Optional

Draw a line (whatever) between the center object and an item

By default, a straight line is drawn.

void link3 (int x, int y, GRAPH_MODE mode, GR_NODE &node) Optional

Draw a line (whatever) between the center object and an item

By default, a straight line is drawn.

void link4 (int x, int y, GRAPH_MODE mode, GR_NODE &node) Optional

Draw a line (whatever) between the center object and an item

By default, a straight line is drawn.

void link5 (int x, int y, GRAPH_MODE mode, GR_NODE &node) Optional

Draw a line (whatever) between the center object and an item

By default, a straight line is drawn.

void link6 (int x, int y, GRAPH_MODE mode, GR_NODE &node) Optional

Draw a line (whatever) between the center object and an item

By default, a straight line is drawn.

void link7 (int x, int y, GRAPH_MODE mode, GR_NODE &node) Optional

Draw a line (whatever) between the center object and an item

By default, a straight line is drawn.

void link8 (int x, int y, GRAPH_MODE mode, GR_NODE &node) Optional

Draw a line (whatever) between the center object and an item

By default, a straight line is drawn.

void link9 (int x, int y, GRAPH_MODE mode, GR_NODE &node) Optional

Draw a line (whatever) between the center object and an item

By default, a straight line is drawn.